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Variants

You can activate and manage Variants within your project using the Unreal Editor's Variant Manager UI. To enable this UI, you need to first have the Variant Manager plugin enabled. Once you've done that you'll be able to be able to view the Variant Manager Panel that is divided into four columns. In the left column, you'll find a list Actors. To connect an Actor to a Variant simply drag the Actor to the Variant in the left column. To unbind an Actor, right-click it in the list and choose Unbind from the context menu.

On the right-hand column, you'll see the Values panel. If you click on a property, you'll see the value that was saved. The right-hand tab allows you to record the current value. When you change the value, the Variant will update the recorded value and store the new value for the property. The Level Viewport value won't be affected however the project will be saved. The Variant will then be able call the functions provided by the bound Actor when the Variant is activated.

Unlike the previous Variant Manager however, the Variant Manager can capture properties that are exposed by Blueprints. These properties can then be automatically bound to Actors. You can also associate the properties of your actors to Variants. If the Variant is turned on the property's value is captured, it will match the Variant's value. If the Variant is off, the property's recorded value won't be updated.

You'll also view the constraints for the Variant that you are currently working on in the Values panel. For instance, if the current Variant is set to 150 percent BOM, you'll be able to see that the car's model is 150 percent BOM. This information can be used to enhance your user interfaces. You can also switch between different trim options for the Variant.

Variants, as with other components in Unreal can be edited and integrated into your project. Once you've created the Variant and linked it to an Actor You can make use of the Variant Manager to activate the Variant and change the properties of the Actor. To display the Variants within your interface you can show thumbnail pictures.

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